### 15

You leave the Chansi Hills far behind and cross the Suhni River once more, following its winding course through the dense forest. Tanith continues to summon small game, a sight which you still find disturbing. Shan leads you through the forest, but this time you encounter no Shadakine patrols.

You are not required to exert any Magical Power and may restore your ENDURANCE and WILLPOWER points to the value of one half your current totals. (Remember that unlike your WILLPOWER total, your ENDURANCE points total may never exceed the number with which you started your adventure.)5

Turn to 218.

[5] The exact nature of this restoration of ENDURANCE and WILLPOWER is unclear. There is a general consensus that you should multiply your current ENDURANCE and WILLPOWER scores by 1.5. I.e. you may add one half of your current ENDURANCE points value to your score, remembering that you may not exceed your starting value; and you may add one half of your current WILLPOWER value to your score, irrespective of whether this exceeds your starting value.

Concept copyright © 1985 Joe Dever and Gary Chalk.
Text copyright © 1985 Ian Page.