### 56

Still held above the heads of the crowd, you close your eyes and try to concentrate. The noise and confusion about you makes visualization very difficult and you must lose 2 WILLPOWER points before the illusion is complete. To your horror, you see that the two Shadakine warriors have begun to hack a bloody path through the mob towards you.

If you wish to continue with your spell of Enchantment, turn to 251.

If you wish to break your trance and come to the aid of the defenceless crowd, turn to 84.

Concept copyright © 1985 Joe Dever and Gary Chalk.
Text copyright © 1985 Ian Page.