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A grim-looking sailor is challenging all-comers to an arm-wrestling contest. He is so confident of winning that he will pay 5 Gold Crowns to anyone who beats him. As you approach his table, a serving girl whispers in your ear, 'Be careful stranger, he is an evil man. He breaks the arms of those who lose, and murders any who beat him.'

As you face the sailor across the table, bets are made throughout the tavern.

If you have the Kai Discipline of Mindblast, turn to 14.

If you do not have this skill, conduct the wrestling contest as if you were in combat. The first one to reach 0 ENDURANCE points, loses the match.

Sailor: COMBAT SKILL 18 ENDURANCE 25

When the contest is over, restore your ENDURANCE points to the same total that you had before the contest.

If you lose, turn to 192.

If you win the contest, turn to 305.

Text copyright © 1984 Joe Dever.
Illustrations copyright © 1984 Gary Chalk.