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The tavern is full of brigands and drunks, the good-for-nothing crews of trading ships moored at the jetty, all singing and drinking while some try their strength at arm-wrestling. All are so engrossed that nobody notices you enter. In a far comer, you see the fishermen that robbed you. They are seated at a round table covered with empty ale tankards. You know that if you are to reach Durenor in time, you must retrieve the Seal of Hammerdal and your gold.

If you wish to confront the fishermen, turn to 104.

If you wish to talk to the innkeeper at the bar, turn to 342.

If you wish to try and win some Gold Crowns at arm-wrestling, turn to 276.

Text copyright © 1984 Joe Dever.
Illustrations copyright © 1984 Gary Chalk.