### 234

You release a beam of radiant energy at the sickly yellow light of the Kazim Stone. The Kazim light flickers and fades briefly before surging back with renewed vigour. Your attack has cost you 2 WILLPOWER points.

If you wish to throw more WILLPOWER points into your attack, turn to 29.

If you possess the Magical Power of Sorcery and wish to use it, turn to 6.

If you have the Magical Power of Enchantment and wish to use it, turn to 146.

Concept copyright © 1985 Joe Dever and Gary Chalk.
Text copyright © 1985 Ian Page.