### 49

Although the Wytch's attention is concentrated elsewhere, your initial assault on her mind proves unsuccessful: the power of the Kazim Stone protects her. Now, completely alerted to the peril that threatens her, she wrenches her attention away from the warriors at the fortress and focuses all her powers, and those of the Kazim Stone, upon you. At once, the morale of the Shadakine warriors sinks and they flee in confusion. With a cheer, the men of the Freedom Guild move forward to storm the fortress, but you barely notice them, for you are now locked into a duel of wills with the Shadakine Wytch. A crimson haze fills the sky where the forces of the Mind Gem and the Kazim Stone clash.

The combined WILLPOWER score of the Wytch and the Stone is 40. Add together your current ENDURANCE and WILLPOWER scores and subtract this total from 40.

If your final score is 15 or higher, turn to 280.

If your final score is 14 or lower, turn to 205.

Concept copyright © 1985 Joe Dever and Gary Chalk.
Text copyright © 1985 Ian Page.