
You discover a small door at the far end of the hall which opens on to a narrow alley. A loud banging warns you that the wretches are attempting to break down the door of the hall.
If you wish to stand and fight, turn to 260.
If you wish to enter the alley, turn to 84.
Concept copyright © 1985 Joe Dever and Gary Chalk.
Text copyright © 1985 Ian Page.