### 254

The tunnel continues to descend for several hundred yards until you reach a wide chamber with a timber floor. Two pairs of footprints can clearly be seen in the silt covering the rotten planks; to your horror, they both seem to disappear into a gaping hole.

Inching your way to the jagged edge, you can make out two bodies lying at the bottom of a muddy shaft. You have found your scouts, but they are beyond all help. As the soft timbers begin to sag, you retreat from the edge to avoid a similar fate. Beyond the hole are two exits from this chamber. One passage heads towards the east, the other south.

If you have the Kai Discipline of Tracking, turn to 326.

If you do not possess this skill, you may enter the east tunnel by turning to 156.

Alternatively you can enter the south tunnel by turning to 101.

Text copyright © 1985 Joe Dever.
Illustrations copyright © 1985 Gary Chalk.