### 67

Your men are hungry and exhausted, but they possess an unshakeable faith in the infallibility of your Kai sense. You give the signal to leave, but as you near the town entrance, you hear a thin whistling noise. A ranger at your side suddenly screams in agony, a flat circle of razor-sharp steel embedded in his chest. More of the discs follow whistling down from the rooftops to claim their victims. One grazes the back of your hand before embedding itself in the neck of your startled horse. You are thrown to the ground and lose 1 ENDURANCE point.

Staggering to your feet, you run, half-crouched, to the shelter of a wagon. Two of your men lie dead upon the road, but the others have escaped the ambush and are galloping away from the town, hidden by the rising clouds of dust.

You turn to see a bandit warrior standing at a nearby balcony. He is dark-skinned, with oily black hair and beard. He flicks his hand and a deadly disc whistles towards your face.

If you possess the Sommerswerd, turn to 292.

If you do not possess this Special Item, pick a number from the Random Number Table. If you have either the Kai Discipline of Hunting or Mind Over Matter, add 2 to the number that you have picked.

If your total is now 0-4, turn to 242.

If it is 5-8, turn to 263.

If it is 9-11, turn to 278.

Text copyright © 1985 Joe Dever.
Illustrations copyright © 1985 Gary Chalk.