### 341

As you step over the lifeless bodies, you notice a Copper Key on a chain around one of their necks. Grabbing the Key, you slip it into your pocket and race down the tower steps. (Mark the Key as a Special Item on your Action Chart). At the entrance, you see a crowd of Drakkarim and palace guards rushing across the bridge--certain death awaits you there. You continue down the spiral stairs towards a dim light below.

A small fire, over which roasts a chicken on a spit, illuminates a guardroom at the base of the tower. On the back of a wrought-iron chair hangs a Canteen of Water and a Broadsword. You may take either or both of these items if you wish, but remember to mark them on your Action Chart. (The Canteen is a Backpack Item.)

You hear the enemy thundering down the stairs; they will soon be upon you. However, a heavy wooden door in the north wall offers you another chance of escape.

If you wish to escape from the guard room by this door, turn to 246.

If you wish to stand and fight, turn to 231.

Text copyright © 1985 Joe Dever.
Illustrations copyright © 1985 Gary Chalk.