### 340

It takes over an hour to shake off the Adu-kaw, by which time you have been chased through most of Ikaresh. Had it not been for Banedon's timely casting of a spell of illusion, they would be after you still. You cannot help but laugh when you picture their faces, when they saw the Kalkoth leaping at them; thank the gods they did not think to question how a Kalte ice-beast came to be roaming the streets of their town.

When you have fully recovered from the chase, you leave the narrow alley in which you have been hiding, and press on in search of Tipasa the Wanderer.

Turn to 202.

Text copyright © 1985 Joe Dever.
Illustrations copyright © 1985 Gary Chalk.