### 98

The soft shuffle of stealthy feet warns that you are no longer alone. You whirl around and crouch in readiness for combat; it is this automatic reaction to danger that saves you from a drugged needle fired from a blowpipe. As the tiny missile clips the hood of your cloak, you see the firer reach into his belt pouch for another. Behind him are two warriors armed with sharp, barbed tridents. The three block your passage from the vestibule.

If you wish to attack them before the firer can reload his blowpipe, turn to 168.

If you do not want to attack them and decide to try to dodge the second blowpipe dart, turn to 118.

Text copyright © 1985 Joe Dever.
Illustrations copyright © 1985 Gary Chalk.