### 31

As you start to climb, two Sharnazim warriors suddenly emerge from the insect-choked tunnel. They lunge at you, their hands outstretched, their fingers hooked to claw at your legs and drag you down. You kick out and strike one of the cruel-faced men beneath the jaw. He clutches at his throat and gives a gurgling cry as he falls backwards into the slimy water.

You reach the stone trapdoor, but the other warrior has unsheathed his scimitar and has begun to climb the ladder; he no longer intends to capture you alive. Pressing your shoulder to the cobwebbed trapdoor, you push up the heavy stone and scramble out to find yourself in a noisy alley, crowded with people and market stalls. The sewer hole itself is close to a wicker table stacked high with bundles of torches.

If you possess a Kalte Firesphere or a Tinderbox, turn to 143.4

If you do not have either of these Items, turn to 183.

[4] Note that you do not need any of your own Torches to use the Tinderbox in this case.

Text copyright © 1985 Joe Dever.
Illustrations copyright © 1985 Gary Chalk.