### 14

You step into a perfect hemisphere. The walls of the chamber curve smoothly into the ceiling, where a small window casts a splash of light across the floor. There is a large circular dais in the centre of the room laden with incense burners, decanters, quilts, scrolls, cloaks, urns and all kinds of fruit and sweetmeats. A drawer catches your eye, protruding from beneath the lip of the dais; you recognize the contents. You have found your confiscated equipment. Restore to your Action Chart all the Backpack Items, Special Items, Weapons and Gold Crowns you lost when you were imprisoned.

Elated by your discovery, you resolve to escape from the Grand Palace as quickly as possible. There is only one other door, apart from the one by which you entered the chamber, which is set into the north wall.

If you wish to leave the chamber, turn to 58.

If you wish to search the chamber for useful items, turn to 131.

Text copyright © 1985 Joe Dever.
Illustrations copyright © 1985 Gary Chalk.