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A small, flat-faced man dressed in a silver-braided jerkin enters the tent and calls for everyone's attention. Quickly, he explains the rules that govern the tournament and then ushers you on to the range. At the far end of the field is a line of targets, each with ten coloured rings marked 0-9. Each archer is given 3 arrows with which he must get a minimum score of 8 in order to qualify for the next round of the tournament.

Pick three numbers from the Random Number Table and add them together. If you have the Magnakai Discipline of Weaponmastery with a bow, add 3 to your total.10

If your total score is now 7 or less, turn to 103.

If your total score is now 8 or higher, turn to 26.

[10] In this case, the Weaponmastery with Bow bonus is added once to the entire total of three picks, not to each pick.

Text copyright © 1985 Joe Dever.
Illustrations copyright © 1985 Gary Chalk.