### 16

It takes a few minutes for you to get your bearings in the gloom of the narrow corridor. Outside, strange sounds echo across the beach, making you forget your natural caution and move deeper into the darkness. The uneven floor is coated with mud, and the warm, moist air reeks with a repugnant odour that reminds you of gutted fish. You press on, taking great pains not to slip and fall, but the light soon fades completely and you slow to a halt.

If you possess a Kalte Firesphere, a Lantern or a Torch and Tinderbox, turn to 61.

If you do not possess any of these Items, turn to 277.

Text copyright © 1986 Joe Dever.
Illustrations copyright © 1986 Gary Chalk.