### 341

Dust clogs your throat and the roar of falling stone is deafening as you race towards the surface. When you reach the ramp that leads to the crystal doors you find it split wide open. A web of cracks zig-zags across the two halves and a growing mound of rubble threatens to seal off the exit. Desperately you claw your way across this jagged debris, passing the bodies of some of Roark's followers, and diving through the shrinking exit just before the ceiling collapses with a tremendous crash.

Outside the situation is remarkably calm; only a slight ground tremor and a sound like distant thunder hint at the incredible destruction taking place inside the temple. The clearing is deserted and you are beginning to think you are the only one to have escaped, when you hear horses galloping away and glimpse three riders disappearing along a track that heads off to the east. It is nearly dark and they are soon swallowed by the shadows of the forest.

If you wish to follow them, turn to 181.

If you choose to ignore them and spend the night in the clearing, turn to 19.

Text copyright © 1987 Joe Dever.
Illustrations copyright © 1987 Brian Williams.