### 44

You turn and race towards the bridge, but the way is now blocked by a barricade defended by Drakkarim archers. A clutch of black arrows screams through the air and you are forced to dive into an open doorway to avoid being hit. Swiftly you rise, crouched ready for combat lest an enemy is nearby waiting to attack you, but your caution proves unnecessary--the ruined cottage is empty.

After clambering through open windows and working your way across smouldering piles of rubble, you finally emerge at a street with a barn-like building on the corner. Crouching at a window on the upper floor is a Drakkar sniper with an arrow notched and ready to fire. He sees you appear and releases his straining bowstring, sending his arrow whistling towards your heart.

Pick a number from the Random Number Table. If you have the Magnakai Discipline of Huntmastery, add 3 to the number you have picked.

If your total is now 0-2, turn to 264.

If it is 3-5, turn to 121.

If it is 6 or more, turn to 319.

Text copyright © 1987 Joe Dever.
Illustrations copyright © 1987 Brian Williams.