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Your arrow creases the creature's skull and disappears into the darkness beyond. It howls at the sudden pain but does not cease its attack. The wolf is now upon you and there is no time to draw a hand weapon to ward off the first snap of its great yellow fangs.

Taintor Wolf: COMBAT SKILL 26 ENDURANCE 46

You must fight the first round of combat unarmed. At the start of the second round you may draw a weapon (if you possess one) and fight the beast as normal.

If you win and the fight lasts four rounds or less, turn to 202.

If the fight lasts longer than four rounds, do not continue but turn instead to 234.

Text copyright © 1987 Joe Dever.
Illustrations copyright © 1987 Brian Williams.