### 142

It takes several minutes to pick the lock using your dagger, and in doing so you snap the tip off and ruin the blade: delete this weapon from your Action Chart.

The door opens on to a passageway lined with torches. Halfway along the left wall you see another door--a solid slab of iron broken only by a small, barred window. Silently you approach it and peer in through the grille.

If you have visited the Danarg in a previous Lone Wolf adventure, turn to 260.

If not, turn to 114.

Text copyright © 1987 Joe Dever.
Illustrations copyright © 1987 Brian Williams.