## Footnotes

(Equipment) You have no opportunity to use safekeeping at the Monastery or Dessi at the beginning of this adventure. It is therefore inappropriate for you to store surplus items in safekeeping or likewise to retrieve any. Items that may already be stored there will be safe, but you may not add any more at the beginning of this adventure.

(Equipment) You have no opportunity to use safekeeping at the Monastery or Dessi at the beginning of this adventure. It is therefore inappropriate for you to store surplus items in safekeeping or likewise to retrieve any. Items that may already be stored there will be safe, but you may not add any more at the beginning of this adventure.

(Magnakai Wisdom) Due to several unavoidable, difficult combats in this book, it is practically impossible for a new or average character to complete this adventure successfully. Even a character with optimal choices of equipment and Disciplines and the highest possible scores for COMBAT SKILL and ENDURANCE will have a difficult time with this adventure.

(5) You do not need to erase a Meal from your Action Chart when sharing with Arke.

(34) Unless you possess the Magnakai Discipline of Curing and have reached the Kai rank of Mentora or more, add 2 to any ENDURANCE point losses you sustain during this combat, owing to the poisonous lash of their tentacles. (cf. 298)

(62) If you have both Disciplines, add only 4 to your number from the Random Number Table.

(95) If you have both Disciplines, add only 4 to your number from the Random Number Table.

(198) Delete your Backpack as well as its contents. You may not acquire any Backpack Items until your Backpack has been replaced.

(201) Depending on your interpretation of the rules, you may not be able to benefit from the use of a Shield during this combat.

(210) If you already possess the maximum number of Special Items, you must discard one in favour of the Obsidian Seal.

(261) Restore 4 ENDURANCE points to reflect the effects of the draught you have just drunk.

(270) The COMBAT SKILL bonus for using a Shield does not apply here, nor do those for using Alether or weapon-like Special Items such as the Sommerswerd. Depending on your interpretation of the rules, the bonus granted by the Silver Helm may still be applicable, as it appears to be magical in nature. Also, any bonuses to ENDURANCE due to armour should not be applied during this combat.

(298) You may not evade combat if you have already visited Baylon's Tomb. If so, you must stay and fight.

(349) These bonuses are not cumulative--if you have both Disciplines, you may only add 4 to the number you pick from the Random Number Table.

Text copyright © 1987 Joe Dever.
Illustrations copyright © 1987 Brian Williams.