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As the Acolyte's body falls limply to the platform, you sheathe your weapon and take hold of the ladder which ascends to the winch. All eyes in the hall below are watching your ascent and, when they suddenly realize what it is you are trying to do, pandemonium breaks out. Hysterical screams of anger and fear merge into a dreadful cacophony which fills the hall with clamouring echoes. You glance down at their faces, contorted by rage, and as you do so you glimpse a new threat to your safety.

A handful of Vazhag archers are scurrying out of the portal which connects Cadak's chamber to the gallery. They spread out along the parapet and begin firing at you with their lacquered bows. Black-fletched arrows whistle past on either side, their barbed heads passing dangerously close to your legs and feet.

Pick a number from the Random Number Table. If you possess Grand Huntmastery, add 4 to the number you have chosen.

If your total score is now 0-2, turn to 231.

If it is 3-6, turn to 293.

If it is 7 or higher, turn to 278.

Text copyright © 1990 Joe Dever.
Illustrations copyright © 1990 Brian Williams.