### 315

You try the handle and discover the door is unlocked. Inside, you find a room lit by four wall sconces. A single bed, a trestle table, a stool and a wooden trunk are the only furnishings in this spartan abode. A filthy curtain partitions this room from the next and, as you approach it, you hear a menacing growl that makes you reach for your weapon. It is the growl of an Akataz: a Drakkarim war-dog.

If you possess the Discipline of Animal Mastery, turn to 180.

If you do not possess this skill, turn to 215

Text copyright © 1991 Joe Dever.
Illustrations copyright © 1991 Brian Williams.