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Once the coast is clear, you run across the street and down the short flight of stone steps leading to the crypt door. Hurriedly you press your shoulder to the cold iron and the portal creaks open to reveal a cramped, rough-walled chamber, dominated by a massive wooden chair, its back mostly destroyed by fire. Through the blackened timbers you see a mouldy tapestry covering part of the rear wall. The crypt is otherwise empty.

If you possess the Grand Master Disciplines of Telegnosis and Grand Pathsmanship, turn to 93.

If you do not have both of these skills, turn to 155.

Text copyright © 1991 Joe Dever.
Illustrations copyright © 1991 Brian Williams.